5 tables were set up exploring the idea of 'Consequences', taking inspiration from the Victorian pastime and the visual games of Andre Breton's Surrealists.
We had a 'Waiting Room', for those times when the tables were not accessible:
This was laid out with reading and playing materials
Each table had their own instructions.
Table 1 was the original written consequences.
Table 2 was the original visual consequences. Drawing and collage materials were provided, for inspiration or application.
Table 3 was for choosing random words from a selection of books. The instruction was to pick the 7th word from any page.
Table 4 was based on the original visual consequences, but had to be guided by unseen objects in a bag, which the participant would feel.
Table 5 was to combine the written and visual. An object was drawn by one person, which the next person would describe in writing. The first image was then hidden and the next participant would draw from the description, and so on.....
At the end of the workshop the students were put into groups and given a visual 'character' (from Table 2) and a set of random words. Their task was to make a few sentences starting with each word and, linking it to the character, compose a story. Some chose to start with one word and finish with the next. The narratives were all very entertaining and one group even had a song! Everyone embraced the spirit of their character.
Original Visual Consequences
Unseen and 'felt' Consequences